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Banner for Smuggling Route 2 to 4 players

Push Your Luck & Bank

Play Smuggling Route online

Card by card, push your goods across the harbour, through the tunnel, and over the rooftops — until the second raid seizes everything still in transit.

Free · no sign-up · no download

How it plays

Schmuggelroute is a push-your-luck game for two to four: on your turn, you draw cards and push your goods across the harbour, through the tunnel, or over the rooftops toward the hideout. The first raid of a turn is just a warning, the second seizes everything still in transit — bank in time, and you keep what you've made it with. The harbour and the tunnel run seven steps, the rooftops only five, but there even the warning clears the route. First to get two routes into the hideout wins.

The story

Smuggling Route, comic panel 1 of 3
Choose your smuggling route: harbour, tunnel, or across the shadowy rooftops.
Smuggling Route, comic panel 2 of 3
Every leg you run grows your haul – but raises the risk of a raid.
Smuggling Route, comic panel 3 of 3
Stash your cargo in the hideout before the customs squad strikes.

Goal and rules

Goal Two routes

Get your goods to the hideout on two of three routes before the others manage it!

The rooftops are the shortcut and the gamble: five steps instead of seven, but even the first raid there takes everything in transit. If your time runs out, your turn banks automatically; anyone who hasn't drawn yet draws once on the weaker of the two safe routes.

  1. Drawing On your turn, draw a card and move your goods forward by its value on the harbour, through the tunnel, or across the rooftops.
  2. Raid The first raid of a turn is a warning — and clears the rooftops. The second takes everything still in transit.
  3. Banking Banking brings what's in transit to safety, and it's the next player's turn.
  4. Routes Harbour and tunnel each have seven steps to the hideout, the rooftops only five. Two routes in the hideout win.

Controls

Tap or click: below the routes, "Draw: Harbour", "Draw: Tunnel" or "Draw: Rooftops" draws the next card onto the chosen route. "Keep drawing" draws onto the same route as the last card, "Bank the loot" brings what's in transit to safety, and above those two you can see how many raids this turn has had.

In the arena, the goal and the rules are always behind the question mark, even mid-round — and between rounds, so is the story.

Quick Answers

Does Smuggling Route cost anything?

No. Smuggling Route is free and ad-free, and there is nothing to buy. You play for points and chips with no cash value, never for money.

How do I play Smuggling Route with friends?

Press “Open Table” and send the link or the six-character room code to the others. 2 to 4 players take part, everyone else watches.

Do I need to download anything or sign up?

No. Smuggling Route runs right in your browser, on your phone just as on your computer, with no app, no account and no email address.

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